From b9a2bd24f71aa80ca78faa175213528035b1b462 Mon Sep 17 00:00:00 2001 From: Supabad Date: Mon, 28 Jun 2010 18:45:54 +0200 Subject: minor change to destructable buildings. --HG-- branch : trunk --- src/server/game/Entities/GameObject/GameObject.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 1a5d9e09453..c2458a181a5 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -1626,7 +1626,7 @@ void GameObject::TakenDamage(uint32 damage, Unit *who) if (m_goValue->building.health <= m_goInfo->building.damagedNumHits) { if (!m_goInfo->building.destroyedDisplayId) - m_goValue->building.health = 0; + m_goValue->building.health = m_goInfo->building.damagedNumHits; else if (!m_goValue->building.health) m_goValue->building.health = 1; -- cgit v1.2.3