From f18c0644f31f6264bd07345819bb48c432790bc7 Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 21 Mar 2023 12:20:17 +0100 Subject: Core/Scripts: Fixed crash in SummonList::DoZoneInCombat Closes #28864 --- src/server/game/AI/ScriptedAI/ScriptedCreature.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp index 0d007751677..ad12f677884 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp @@ -53,7 +53,7 @@ void SummonList::DoZoneInCombat(uint32 entry) if (summon && summon->IsAIEnabled() && (!entry || summon->GetEntry() == entry)) { - summon->AI()->DoZoneInCombat(nullptr); + summon->AI()->DoZoneInCombat(); } } } -- cgit v1.2.3