From fc43a95729109286d8ce0e0ecf3a2c3dcdbe2d5b Mon Sep 17 00:00:00 2001 From: Gildor Date: Fri, 19 Jun 2020 22:58:41 +0200 Subject: Core/Spells: SPELL_AURA_MOD_ATTACK_POWER_PCT should be negative if TargetType or Basepoints are negative (#24837) (cherry picked from commit 7d88891983d5c7d2673be760e11bff12df958d41) --- src/server/game/Spells/SpellInfo.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 3a55518faf1..052ff46c028 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -4589,6 +4589,7 @@ bool _isPositiveEffectImpl(SpellInfo const* spellInfo, SpellEffectInfo const& ef case SPELL_AURA_MOD_RANGED_ATTACK_POWER: case SPELL_AURA_MOD_DAMAGE_PERCENT_DONE: case SPELL_AURA_MOD_SPEED_SLOW_ALL: + case SPELL_AURA_MOD_ATTACK_POWER_PCT: if (!_isPositiveTarget(effect) || bp < 0) return false; break; -- cgit v1.2.3