From 7f6926dd3b1e2596e9cfa697b72afc7828f4e321 Mon Sep 17 00:00:00 2001 From: megamage Date: Thu, 30 Jul 2009 10:56:15 +0800 Subject: [8235] Fixed typos in ACTION_T_SET_INVINCEABILITY_HP_LEVEL. Author: VladimirMangos Thanks to Zor for pointing. --HG-- branch : trunk --- doc/EventAI.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'doc') diff --git a/doc/EventAI.txt b/doc/EventAI.txt index c63fb9044cc..cf385643ba0 100644 --- a/doc/EventAI.txt +++ b/doc/EventAI.txt @@ -137,7 +137,7 @@ Each event type has its own specific interpretation of it's params, like every e 39 ACTION_T_CALL_FOR_HELP Radius Call any friendly out-of-combat creatures in a radius (Param1) to attack current creature's target. 40 ACTION_T_SET_SHEATH Sheath Sets sheath state for a creature (0 = no weapon, 1 = melee weapon, 2 = ranged weapon). 41 ACTION_T_FORCE_DESPAWN No Params Despawns the creature -42 ACTION_T_SET_INVINCEABILITY_HP_LEVEL hp_level, is_percent Set min. health level for creature that can be set at damage as flat value or percent from max health +42 ACTION_T_SET_INVINCIBILITY_HP_LEVEL hp_level, is_percent Set min. health level for creature that can be set at damage as flat value or percent from max health * = Use -1 where the param is expected to do nothing. Random constant is generated for each event, so if you have a random yell and a random sound, they will be linked up with each other (ie. param2 with param2). @@ -739,7 +739,7 @@ Despawns the creature (in or out of combat) No parameters ------------------------- -42 ACTION_T_SET_INVINCEABILITY_HP_LEVEL +42 ACTION_T_SET_INVINCIBILITY_HP_LEVEL ------------------------- Parameter 1: min. health level for creature that can be set at damage, 0 used as absent min. health value for apply damage. Parameter 2: format of paramater 1 value -- cgit v1.2.3