From 07a3a1254b78a42a7836efee99dc3d821c726d28 Mon Sep 17 00:00:00 2001 From: QAston Date: Tue, 24 Aug 2010 00:10:49 +0200 Subject: *Add AuraScript class for scripting aura objects - scripts are registered same way as SpellScripts, bound to SpellScriptNames table. For more details see example_spell.cpp and SpellScript.h *Rename SpellHandlerScript to SpellScriptLoader, EffectHandlerFn to SpellEffectFn, HitHandlerFn to SpellHitFn, SpellScript::EffectHandlers to SpellScript::OnEffect, these changes were neccesary to prevent namespace collisions, happily you can solve these by simple find and replace *Make spells 66244 and 5581 example scripts. --HG-- branch : trunk --- sql/base/world_database.sql | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'sql/base/world_database.sql') diff --git a/sql/base/world_database.sql b/sql/base/world_database.sql index e4e829ad839..939a7269a43 100644 --- a/sql/base/world_database.sql +++ b/sql/base/world_database.sql @@ -14803,7 +14803,10 @@ INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES ( 47193, 'spell_warl_demonic_empowerment'), ( 47422, 'spell_warl_everlasting_affliction'), -- druid -( 54846, 'spell_dru_glyph_of_starfire'); +( 54846, 'spell_dru_glyph_of_starfire'), +-- example +( 66244, 'spell_ex_66244'), +( 5581, 'spell_ex_5581'); /*!40000 ALTER TABLE `spell_script_names` ENABLE KEYS */; UNLOCK TABLES; -- cgit v1.2.3