From 32ceff1267fc74bb72cf421e0e016d8ec5b51c39 Mon Sep 17 00:00:00 2001
From: Shauren <none@none>
Date: Sat, 24 Jul 2010 21:51:25 +0200
Subject: Modified spell_scripts table, it is now possible to add different
 scripts for each spell effect Allow SPELL_EFFECT_DUMMY spells to use
 spell_scripts

--HG--
branch : trunk
---
 sql/base/world_database.sql | 1 +
 1 file changed, 1 insertion(+)

(limited to 'sql/base/world_database.sql')

diff --git a/sql/base/world_database.sql b/sql/base/world_database.sql
index bdca525e3e1..8b5f03706a8 100644
--- a/sql/base/world_database.sql
+++ b/sql/base/world_database.sql
@@ -7339,6 +7339,7 @@ DROP TABLE IF EXISTS `spell_scripts`;
 /*!40101 SET character_set_client = utf8 */;
 CREATE TABLE `spell_scripts` (
   `id` mediumint(8) unsigned NOT NULL DEFAULT '0',
+  `effIndex` tinyint(3) unsigned NOT NULL DEFAULT '0',
   `delay` int(10) unsigned NOT NULL DEFAULT '0',
   `command` mediumint(8) unsigned NOT NULL DEFAULT '0',
   `datalong` mediumint(8) unsigned NOT NULL DEFAULT '0',
-- 
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