From 07a3a1254b78a42a7836efee99dc3d821c726d28 Mon Sep 17 00:00:00 2001
From: QAston <none@none>
Date: Tue, 24 Aug 2010 00:10:49 +0200
Subject: *Add AuraScript class for scripting aura objects - scripts are
 registered same way as SpellScripts, bound to SpellScriptNames table. For
 more details see example_spell.cpp and SpellScript.h *Rename
 SpellHandlerScript to SpellScriptLoader, EffectHandlerFn to SpellEffectFn,
 HitHandlerFn to SpellHitFn, SpellScript::EffectHandlers to
 SpellScript::OnEffect, these changes were neccesary to prevent namespace
 collisions, happily you can solve these by simple find and replace *Make
 spells 66244 and 5581 example scripts.

--HG--
branch : trunk
---
 sql/base/world_database.sql | 5 ++++-
 1 file changed, 4 insertions(+), 1 deletion(-)

(limited to 'sql/base/world_database.sql')

diff --git a/sql/base/world_database.sql b/sql/base/world_database.sql
index e4e829ad839..939a7269a43 100644
--- a/sql/base/world_database.sql
+++ b/sql/base/world_database.sql
@@ -14803,7 +14803,10 @@ INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES
 ( 47193, 'spell_warl_demonic_empowerment'),
 ( 47422, 'spell_warl_everlasting_affliction'),
 -- druid
-( 54846, 'spell_dru_glyph_of_starfire');
+( 54846, 'spell_dru_glyph_of_starfire'),
+-- example
+( 66244, 'spell_ex_66244'), 
+( 5581,  'spell_ex_5581');
 /*!40000 ALTER TABLE `spell_script_names` ENABLE KEYS */;
 UNLOCK TABLES;
 
-- 
cgit v1.2.3

