From 91a97c7b831650c4a874f8fca29f57e89376991a Mon Sep 17 00:00:00 2001
From: Shauren <none@none>
Date: Sat, 9 Oct 2010 17:52:00 +0200
Subject: DB-Schema/World/creature: Added possibility to override npcflag,
 unit_flags, dynamicflags in creature table Core/Player: Fixed bad query in
 previous revision

--HG--
branch : trunk
---
 sql/base/world_database.sql | 3 +++
 1 file changed, 3 insertions(+)

(limited to 'sql/base/world_database.sql')

diff --git a/sql/base/world_database.sql b/sql/base/world_database.sql
index 4d2ffdcdd54..7cd6c80b1a5 100644
--- a/sql/base/world_database.sql
+++ b/sql/base/world_database.sql
@@ -781,6 +781,9 @@ CREATE TABLE `creature` (
   `curmana` int(10) unsigned NOT NULL DEFAULT '0',
   `DeathState` tinyint(3) unsigned NOT NULL DEFAULT '0',
   `MovementType` tinyint(3) unsigned NOT NULL DEFAULT '0',
+  `npcflag` int(10) unsigned NOT NULL DEFAULT '0',
+  `unit_flags` int(10) unsigned NOT NULL DEFAULT '0',
+  `dynamicflags` int(10) unsigned NOT NULL DEFAULT '0',
   PRIMARY KEY (`guid`),
   KEY `idx_map` (`map`),
   KEY `idx_id` (`id`)
-- 
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