From 91a97c7b831650c4a874f8fca29f57e89376991a Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 9 Oct 2010 17:52:00 +0200 Subject: DB-Schema/World/creature: Added possibility to override npcflag, unit_flags, dynamicflags in creature table Core/Player: Fixed bad query in previous revision --HG-- branch : trunk --- sql/base/world_database.sql | 3 +++ 1 file changed, 3 insertions(+) (limited to 'sql/base/world_database.sql') diff --git a/sql/base/world_database.sql b/sql/base/world_database.sql index 4d2ffdcdd54..7cd6c80b1a5 100644 --- a/sql/base/world_database.sql +++ b/sql/base/world_database.sql @@ -781,6 +781,9 @@ CREATE TABLE `creature` ( `curmana` int(10) unsigned NOT NULL DEFAULT '0', `DeathState` tinyint(3) unsigned NOT NULL DEFAULT '0', `MovementType` tinyint(3) unsigned NOT NULL DEFAULT '0', + `npcflag` int(10) unsigned NOT NULL DEFAULT '0', + `unit_flags` int(10) unsigned NOT NULL DEFAULT '0', + `dynamicflags` int(10) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`), KEY `idx_map` (`map`), KEY `idx_id` (`id`) -- cgit v1.2.3