From 81abfe93bb96e5a769dc855f06fdc7578b352b39 Mon Sep 17 00:00:00 2001 From: Shauren Date: Wed, 12 Aug 2015 23:05:36 +0200 Subject: Core/Void Storage: Implemented saving item upgrade and bonuses for items deposited in void storage --- sql/base/characters_database.sql | 2 ++ 1 file changed, 2 insertions(+) (limited to 'sql/base') diff --git a/sql/base/characters_database.sql b/sql/base/characters_database.sql index 82c455aee8a..f28cc6ad1b4 100644 --- a/sql/base/characters_database.sql +++ b/sql/base/characters_database.sql @@ -1549,6 +1549,8 @@ CREATE TABLE `character_void_storage` ( `creatorGuid` bigint(20) unsigned NOT NULL DEFAULT '0', `randomProperty` int(10) unsigned NOT NULL DEFAULT '0', `suffixFactor` int(10) unsigned NOT NULL DEFAULT '0', + `upgradeId` int(10) unsigned NOT NULL DEFAULT '0', + `bonusListIDs` text, PRIMARY KEY (`itemId`), UNIQUE KEY `idx_player_slot` (`playerGuid`,`slot`), KEY `idx_player` (`playerGuid`) -- cgit v1.2.3