From bbf86641a1c35fcc66de30d7a79175c31effde88 Mon Sep 17 00:00:00 2001 From: Rat Date: Sun, 26 Sep 2010 20:48:25 +0200 Subject: Core/Scripts/SmartAI: removed test code Core/CreatureTextMgr: added reload command handle text from DB handle grouped texts handle repeatable/single texts based on probability todo: sound/emote, code cleanup --HG-- branch : trunk --- sql/base/world_database.sql | 1 + 1 file changed, 1 insertion(+) (limited to 'sql/base') diff --git a/sql/base/world_database.sql b/sql/base/world_database.sql index e81d0c0df52..7dce5407797 100644 --- a/sql/base/world_database.sql +++ b/sql/base/world_database.sql @@ -643,6 +643,7 @@ INSERT INTO `command` VALUES ('reload creature_template','3','Syntax: .reload creature_template $entry\r\nReload the specified creature''s template.'), ('reload trinity_string',3,'Syntax: .reload trinity_string\nReload trinity_string table.'), ('reload waypoint_scripts',3,'Syntax: .reload waypoint_scripts\nReload waypoint_scripts table.'), +('reload creature_text',3,'Syntax: .reload creature_text\r\nReload creature_text table.'), ('repairitems',2,'Syntax: .repairitems\r\n\r\nRepair all selected player''s items.'), ('reset',3,'Syntax: .reset $subcommand\nType .reset to see the list of possible subcommands or .help reset $subcommand to see info on subcommands'), ('reset achievements',3,'Syntax: .reset achievements [$playername]\r\n\r\nReset achievements data for selected or named (online or offline) character. Achievements for persistance progress data like completed quests/etc re-filled at reset. Achievements for events like kills/casts/etc will lost.'), -- cgit v1.2.3