From c8662c888b7b809189c3aedd2f4a7c0403f6456e Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 22 Jul 2010 13:41:19 -0600 Subject: * Implemented DB cleaning on startup * Must be enabled in conf AND set in worldstates for what you want to clean * CLEANING_FLAG_ACHIEVEMENT_PROGRESS = 0x1, * CLEANING_FLAG_SKILLS = 0x2, * CLEANING_FLAG_SPELLS = 0x4, * CLEANING_FLAG_TALENTS = 0x8 * Set to 0xF to clean all 4 * Patch by hunuza --HG-- branch : trunk --- sql/base/characters_database.sql | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'sql/base') diff --git a/sql/base/characters_database.sql b/sql/base/characters_database.sql index 4dc67ef97a1..16ed16de332 100644 --- a/sql/base/characters_database.sql +++ b/sql/base/characters_database.sql @@ -1976,7 +1976,8 @@ LOCK TABLES `worldstates` WRITE; INSERT INTO `worldstates` (`entry`,`value`, `comment`) VALUES (20001, 0, 'NextArenaPointDistributionTime'), (20002, 0, 'NextWeeklyQuestResetTime'), -(20003, 0, 'NextBGRandomDailyResetTime'); +(20003, 0, 'NextBGRandomDailyResetTime'), +(20004, 0, 'cleaning_flags'); /*!40000 ALTER TABLE `worldstates` ENABLE KEYS */; UNLOCK TABLES; /*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */; -- cgit v1.2.3