From 02d8d7c2a6cf30d21e18a2f1798ccc81d0dc18a6 Mon Sep 17 00:00:00 2001 From: Machiavelli Date: Fri, 25 Feb 2011 15:17:15 +0100 Subject: Scripts/Ulduar: Kologarn (90% complete) - Kologarn is unable to parry (correct spellID used) - Fix Arm respawning - Correct Arm despawn animation - Only cast Arm Sweep if left arm is alive - Remove minimum required range for Focused Eyebeams - Fix possible crash in Rubble despawn - Correct gameobject handling - Fix bridge visual - Correct instance load operations for this encounter --- sql/scripts/world_scripts_full.sql | 3 +++ 1 file changed, 3 insertions(+) (limited to 'sql/scripts') diff --git a/sql/scripts/world_scripts_full.sql b/sql/scripts/world_scripts_full.sql index 2f9db2e0654..3e787da3b0a 100644 --- a/sql/scripts/world_scripts_full.sql +++ b/sql/scripts/world_scripts_full.sql @@ -2067,6 +2067,9 @@ INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES ( 63985, 'spell_ulduar_stone_grip'), ( 64224, 'spell_ulduar_stone_grip_absorb'), ( 64225, 'spell_ulduar_stone_grip_absorb'), +( 62166, 'spell_ulduar_stone_grip_cast_target'), +( 63981, 'spell_ulduar_stone_grip_cast_target'), +( 64702, 'spell_ulduar_squeezed_lifeless'), -- quest ( 8913, 'spell_q55_sacred_cleansing'), ( 17271, 'spell_q5206_test_fetid_skull'), -- cgit v1.2.3