From ea9a83407f53be8307b8bcc168d780412af3a5e6 Mon Sep 17 00:00:00 2001 From: Shocker Date: Thu, 19 May 2011 12:32:29 +0300 Subject: Core/Spells: Fix Lifeblood scaling with health Based on Kapoeira's patch Closes #817 and pull request #13 --- sql/scripts/world_scripts_full.sql | 1 + 1 file changed, 1 insertion(+) (limited to 'sql/scripts') diff --git a/sql/scripts/world_scripts_full.sql b/sql/scripts/world_scripts_full.sql index d0c266f1ba8..82b6cd76db9 100644 --- a/sql/scripts/world_scripts_full.sql +++ b/sql/scripts/world_scripts_full.sql @@ -1911,6 +1911,7 @@ INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES ( 57593, 'spell_generic_clone_weapon'), ( 52408, 'spell_gen_seaforium_blast'), ( 25281, 'spell_gen_turkey_marker'), +(-55428, 'spell_gen_lifeblood'), -- instances -- Black Temple ( 41475, 'spell_boss_lady_malande_shield'), -- cgit v1.2.3