From 972e2d56e2c9139340f7f2bda31ded5e1696c70d Mon Sep 17 00:00:00 2001
From: megamage <none@none>
Date: Sun, 2 Nov 2008 00:59:44 -0500
Subject: [svn] Add function GameObject::CastSpell. Used for hunter's trap and
 so. Use original caster instead caster to check spell hit result. Let spell
 triggers have the same faction as the summoner. Fix the bug that trigger
 creatures attack enemy. (no need use civilian extra flag in the future, 128
 is enough) Fix shadow step.

--HG--
branch : trunk
---
 sql/updates/153_world.sql | 1 +
 1 file changed, 1 insertion(+)
 create mode 100644 sql/updates/153_world.sql

(limited to 'sql/updates/153_world.sql')

diff --git a/sql/updates/153_world.sql b/sql/updates/153_world.sql
new file mode 100644
index 00000000000..dbff1592850
--- /dev/null
+++ b/sql/updates/153_world.sql
@@ -0,0 +1 @@
+update creature_template set flags_extra = 128 where entry = 12999;
\ No newline at end of file
-- 
cgit v1.2.3

