From ab9eb277b4f001332ef2d0b623f72cfe176130d9 Mon Sep 17 00:00:00 2001
From: w12x <none@none>
Date: Fri, 17 Oct 2008 16:36:07 -0500
Subject: [svn] Enabled game events to change the honor and reputation gaining
 speed in battlegrounds. This is done by a new table in the world database,
 game_event_battleground_holiday. Structure is the following: event - id of
 the game event bgflag - bitmask, used to set which battleground(s) give extra
 honor/reputation when the event is active. To add extra honor on a
 battleground, use 2 ^ bgTypeId as mask. Multiple battlegrounds can be set by
 logical 'or' ('|') operation. You will need database data for the table,
 please check trinitydatabase.org.

--HG--
branch : trunk
---
 sql/updates/54_world.sql | 5 +++++
 1 file changed, 5 insertions(+)
 create mode 100644 sql/updates/54_world.sql

(limited to 'sql/updates/54_world.sql')

diff --git a/sql/updates/54_world.sql b/sql/updates/54_world.sql
new file mode 100644
index 00000000000..f63e1f8134f
--- /dev/null
+++ b/sql/updates/54_world.sql
@@ -0,0 +1,5 @@
+﻿CREATE TABLE `game_event_battleground_holiday` (
+ `event` int(10) unsigned NOT NULL,
+ `bgflag` int(10) unsigned NOT NULL default '0',
+ PRIMARY KEY  (`event`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;
\ No newline at end of file
-- 
cgit v1.2.3

