From b4cd005f036316ebf828b301970b5795110d78af Mon Sep 17 00:00:00 2001
From: Kudlaty <none@none>
Date: Mon, 21 Sep 2009 07:52:16 +0200
Subject: Reapply patch about changing modelid_a/h(2) values to modelid1..4,
 display ids are no longer incorrectly chosen based on player faction.

--HG--
branch : trunk
---
 sql/updates/5717_world.sql | 6 ++++++
 1 file changed, 6 insertions(+)
 create mode 100644 sql/updates/5717_world.sql

(limited to 'sql/updates/5717_world.sql')

diff --git a/sql/updates/5717_world.sql b/sql/updates/5717_world.sql
new file mode 100644
index 00000000000..6db81936e0c
--- /dev/null
+++ b/sql/updates/5717_world.sql
@@ -0,0 +1,6 @@
+ALTER TABLE `item_template` MODIFY `stackable` int;
+
+ALTER TABLE `creature_template` CHANGE COLUMN `modelid_A` `modelid1` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT 0;
+ALTER TABLE `creature_template` CHANGE COLUMN `modelid_A2` `modelid2` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT 0;
+ALTER TABLE `creature_template` CHANGE COLUMN `modelid_H` `modelid3` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT 0;
+ALTER TABLE `creature_template` CHANGE COLUMN `modelid_H2` `modelid4` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT 0;
-- 
cgit v1.2.3

