From ade1bbdd62f980e7c1284f4f39dbd7f1fbf98860 Mon Sep 17 00:00:00 2001 From: Shauren Date: Thu, 29 Jul 2010 18:11:41 +0200 Subject: Remade access_requirement table, now each difficulty mode for each instance has its own entry (for future Dungeon Finder development) Added completed achievement as new requirement type Removed obsolete access_id from areatrigger_teleport table Implemented automatic downscaling of raid difficulty when requested mode does not exist Changed dungeon_difficulty in characters table to instance_mode_mask saving both dungeon and raid difficulty in form (dungeon diff | raid diff << 4) --HG-- branch : trunk --- sql/updates/9081_characters_characters.sql | 1 + 1 file changed, 1 insertion(+) create mode 100644 sql/updates/9081_characters_characters.sql (limited to 'sql/updates/9081_characters_characters.sql') diff --git a/sql/updates/9081_characters_characters.sql b/sql/updates/9081_characters_characters.sql new file mode 100644 index 00000000000..1e7b32e47a5 --- /dev/null +++ b/sql/updates/9081_characters_characters.sql @@ -0,0 +1 @@ +ALTER TABLE `characters` CHANGE `dungeon_difficulty` `instance_mode_mask` tinyint(2) UNSIGNED NOT NULL DEFAULT 0 AFTER `instance_id`; -- cgit v1.2.3