From ade1bbdd62f980e7c1284f4f39dbd7f1fbf98860 Mon Sep 17 00:00:00 2001
From: Shauren <none@none>
Date: Thu, 29 Jul 2010 18:11:41 +0200
Subject: Remade access_requirement table, now each difficulty mode for each
 instance has its own entry (for future Dungeon Finder development) Added
 completed achievement as new requirement type Removed obsolete access_id from
 areatrigger_teleport table Implemented automatic downscaling of raid
 difficulty when requested mode does not exist Changed dungeon_difficulty in
 characters table to instance_mode_mask saving both dungeon and raid
 difficulty in form (dungeon diff | raid diff << 4)

--HG--
branch : trunk
---
 sql/updates/9081_characters_characters.sql | 1 +
 1 file changed, 1 insertion(+)
 create mode 100644 sql/updates/9081_characters_characters.sql

(limited to 'sql/updates/9081_characters_characters.sql')

diff --git a/sql/updates/9081_characters_characters.sql b/sql/updates/9081_characters_characters.sql
new file mode 100644
index 00000000000..1e7b32e47a5
--- /dev/null
+++ b/sql/updates/9081_characters_characters.sql
@@ -0,0 +1 @@
+ALTER TABLE `characters` CHANGE `dungeon_difficulty` `instance_mode_mask`  tinyint(2) UNSIGNED NOT NULL DEFAULT 0 AFTER `instance_id`;
-- 
cgit v1.2.3

