From 23acf75d3bea64528ade17262d9c2fe3fe2aa026 Mon Sep 17 00:00:00 2001 From: zengwf Date: Sun, 12 Jan 2014 00:32:16 +0000 Subject: Core/Movement: Add LOS check for fleeingmovement target point. Prevents fleeing or feared units from going to upper floor ignoring walls/ceilings with mmaps on(and usually get stucked). Current implementation just randomly selects a distance and angle against the frighting unit, when in narrow circumstance such as underground caves, such targeting point would be at another floor. Closes #11300 Ref #9475 (needs fixed confirmation) --- sql/updates/characters/2014_01_12_00_characters_guild.sql | 1 + sql/updates/characters/2014_01_14_00_characters_guild.sql | 1 - 2 files changed, 1 insertion(+), 1 deletion(-) create mode 100644 sql/updates/characters/2014_01_12_00_characters_guild.sql delete mode 100644 sql/updates/characters/2014_01_14_00_characters_guild.sql (limited to 'sql/updates/characters') diff --git a/sql/updates/characters/2014_01_12_00_characters_guild.sql b/sql/updates/characters/2014_01_12_00_characters_guild.sql new file mode 100644 index 00000000000..23a2cada153 --- /dev/null +++ b/sql/updates/characters/2014_01_12_00_characters_guild.sql @@ -0,0 +1 @@ +ALTER TABLE `guild` CHANGE `info` `info` VARCHAR(500) NOT NULL DEFAULT ''; diff --git a/sql/updates/characters/2014_01_14_00_characters_guild.sql b/sql/updates/characters/2014_01_14_00_characters_guild.sql deleted file mode 100644 index 23a2cada153..00000000000 --- a/sql/updates/characters/2014_01_14_00_characters_guild.sql +++ /dev/null @@ -1 +0,0 @@ -ALTER TABLE `guild` CHANGE `info` `info` VARCHAR(500) NOT NULL DEFAULT ''; -- cgit v1.2.3