From 062e64563720d49d70669d80fdd27e228909565f Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 25 Sep 2011 15:08:48 +0200 Subject: Scripts/Spells: Bloodlust/Heroism handling changed, it is now possible to use these spells even if caster is under Sated/Exhaustion debuff --- sql/updates/world/2011_09_25_00_world_spell_script_names.sql | 6 ++++++ 1 file changed, 6 insertions(+) create mode 100644 sql/updates/world/2011_09_25_00_world_spell_script_names.sql (limited to 'sql/updates') diff --git a/sql/updates/world/2011_09_25_00_world_spell_script_names.sql b/sql/updates/world/2011_09_25_00_world_spell_script_names.sql new file mode 100644 index 00000000000..a7c65ac75dd --- /dev/null +++ b/sql/updates/world/2011_09_25_00_world_spell_script_names.sql @@ -0,0 +1,6 @@ +DELETE FROM `spell_script_names` WHERE `ScriptName`='spell_sha_bloodlust'; +DELETE FROM `spell_script_names` WHERE `ScriptName`='spell_sha_heroism'; +INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES +(2825,'spell_sha_bloodlust'), +(32182,'spell_sha_heroism'); + -- cgit v1.2.3