From 3d4bebd8d9210fbb84f8fc75742e248071192b09 Mon Sep 17 00:00:00 2001 From: Treeston Date: Thu, 1 Aug 2019 18:32:26 +0200 Subject: Scripts/FollowerAI: Some cleanup: - FollowerAI properly resumes follow after evading. - Removed duplicated getters from CreatureAI (IsEscorted vs IsEscortNPC), they were used to do the same thing - FollowerAI properly assists in combat. - FollowerAI properly despawns if quest is abandoned. - FollowerAI now supports dynamic respawning for escort NPCs. --- sql/updates/world/3.3.5/2019_08_01_00_world.sql | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 sql/updates/world/3.3.5/2019_08_01_00_world.sql (limited to 'sql/updates') diff --git a/sql/updates/world/3.3.5/2019_08_01_00_world.sql b/sql/updates/world/3.3.5/2019_08_01_00_world.sql new file mode 100644 index 00000000000..f8e082bbe20 --- /dev/null +++ b/sql/updates/world/3.3.5/2019_08_01_00_world.sql @@ -0,0 +1,4 @@ +-- +DELETE FROM `spawn_group` WHERE `spawnType`=0 AND `spawnId` IN (22831,36626,23708,39059); +INSERT INTO `spawn_group` (`groupId`,`spawnType`,`spawnId`) VALUES +(3,0,22831), (3,0,36626), (3,0,23708), (3,0,39059); -- cgit v1.2.3