From 46d3c651a5ff4e96fc41700006a9854f90a90d63 Mon Sep 17 00:00:00 2001 From: offl Date: Thu, 20 May 2021 21:21:23 +0300 Subject: DB/GameObject: Make Enchanted Anvil work as forge too Closes #25746 One object can be spellfocus only for one spell type(cooking fire, forge, anvil). However sometimes object is a cooking fire but you can smelt at it. There are no other objects in sniffs in those cases. My best guess those objects are indeed spawned but somehow hidden from client or objects like Enchanted Anvil somehow works as both anvil and forge at the same time. Objects with invisible model(such as the one I added) are shown in sniffs but not in case of Enchanted Anvil --- sql/updates/world/3.3.5/2021_05_20_03_world.sql | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 sql/updates/world/3.3.5/2021_05_20_03_world.sql (limited to 'sql/updates') diff --git a/sql/updates/world/3.3.5/2021_05_20_03_world.sql b/sql/updates/world/3.3.5/2021_05_20_03_world.sql new file mode 100644 index 00000000000..27162e283cc --- /dev/null +++ b/sql/updates/world/3.3.5/2021_05_20_03_world.sql @@ -0,0 +1,4 @@ +-- +DELETE FROM `gameobject` WHERE `guid` = 30031 AND `id` = 4090; +INSERT INTO `gameobject` (`guid`, `id`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `ScriptName`, `VerifiedBuild`) VALUES +(30031,4090,571,0,0,1,1,5919.97,692.543,642.482,2.67735,0,0,0.973181,0.230042,300,100,1,"",-1); -- cgit v1.2.3