From 91a97c7b831650c4a874f8fca29f57e89376991a Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 9 Oct 2010 17:52:00 +0200 Subject: DB-Schema/World/creature: Added possibility to override npcflag, unit_flags, dynamicflags in creature table Core/Player: Fixed bad query in previous revision --HG-- branch : trunk --- sql/updates/10192_world_creature.sql | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 sql/updates/10192_world_creature.sql (limited to 'sql/updates') diff --git a/sql/updates/10192_world_creature.sql b/sql/updates/10192_world_creature.sql new file mode 100644 index 00000000000..012ef06ad07 --- /dev/null +++ b/sql/updates/10192_world_creature.sql @@ -0,0 +1,4 @@ +ALTER TABLE `creature` + ADD COLUMN `npcflag` int(10) unsigned NOT NULL DEFAULT '0' AFTER `MovementType`, + ADD COLUMN `unit_flags` int(10) unsigned NOT NULL DEFAULT '0' AFTER `npcflag`, + ADD COLUMN `dynamicflags` int(10) unsigned NOT NULL DEFAULT '0' AFTER `unit_flags`; -- cgit v1.2.3