From b4cd005f036316ebf828b301970b5795110d78af Mon Sep 17 00:00:00 2001 From: Kudlaty Date: Mon, 21 Sep 2009 07:52:16 +0200 Subject: Reapply patch about changing modelid_a/h(2) values to modelid1..4, display ids are no longer incorrectly chosen based on player faction. --HG-- branch : trunk --- sql/updates/5717_world.sql | 6 ++++++ 1 file changed, 6 insertions(+) create mode 100644 sql/updates/5717_world.sql (limited to 'sql/updates') diff --git a/sql/updates/5717_world.sql b/sql/updates/5717_world.sql new file mode 100644 index 00000000000..6db81936e0c --- /dev/null +++ b/sql/updates/5717_world.sql @@ -0,0 +1,6 @@ +ALTER TABLE `item_template` MODIFY `stackable` int; + +ALTER TABLE `creature_template` CHANGE COLUMN `modelid_A` `modelid1` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT 0; +ALTER TABLE `creature_template` CHANGE COLUMN `modelid_A2` `modelid2` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT 0; +ALTER TABLE `creature_template` CHANGE COLUMN `modelid_H` `modelid3` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT 0; +ALTER TABLE `creature_template` CHANGE COLUMN `modelid_H2` `modelid4` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT 0; -- cgit v1.2.3