From c4eb172d04252bb94d107b8fe3e9b6ad25347271 Mon Sep 17 00:00:00 2001 From: Trazom62 Date: Sun, 17 Jan 2010 10:58:11 +0100 Subject: Fix Script Naxxramas/Gothik with help of scarymovie87 Fixes issue #80. - Implement support for "merging" life and dead side after ~2 minutes, if group is not splitted - Implement support for opening central gate at 30% boss health - Implement Gothik teleport between side when above 30% boss health - Fix dead-side mobs spawn in 25-Man difficulty - Fix waves setup. - Fix some timers (this may still need some tuning). - Fix sporadic combat reset when Gothic teleport to ground. --HG-- branch : trunk --- sql/updates/7083_world_creature_template.sql | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 sql/updates/7083_world_creature_template.sql (limited to 'sql/updates') diff --git a/sql/updates/7083_world_creature_template.sql b/sql/updates/7083_world_creature_template.sql new file mode 100644 index 00000000000..b8d69da2a09 --- /dev/null +++ b/sql/updates/7083_world_creature_template.sql @@ -0,0 +1,5 @@ +-- Usually creature_template changes MUST GO to TDB +-- creature_template spell1-spell8 are in the exceptions +UPDATE `creature_template` SET `spell8` = 27892 WHERE `entry` IN (16124, 29987); +UPDATE `creature_template` SET `spell8` = 27928 WHERE `entry` IN (16125, 29985); +UPDATE `creature_template` SET `spell8` = 27935 WHERE `entry` IN (16126, 29986); -- cgit v1.2.3