From ca1560f043df275d9241055adbf61a393666a533 Mon Sep 17 00:00:00 2001 From: Mykhailo Redko Date: Tue, 13 Feb 2024 16:55:37 +0200 Subject: Core/Players: Improvements for talent reset logic. (#29580) * Clean up Player::ResetTalents() from unnecessary logic, such as withdrawing money. Move it to more suitable places. * Implemented SMSG_TALENTS_INVOLUNTARILY_RESET and use it instead of old trinity_string. * Do not reset the accumulated talent reset cost if CONFIG_NO_RESET_TALENT_COST is enabled. --- sql/updates/world/3.3.5/2024_02_13_00_world.sql | 2 ++ 1 file changed, 2 insertions(+) create mode 100644 sql/updates/world/3.3.5/2024_02_13_00_world.sql (limited to 'sql/updates') diff --git a/sql/updates/world/3.3.5/2024_02_13_00_world.sql b/sql/updates/world/3.3.5/2024_02_13_00_world.sql new file mode 100644 index 00000000000..e56e9a09ef2 --- /dev/null +++ b/sql/updates/world/3.3.5/2024_02_13_00_world.sql @@ -0,0 +1,2 @@ +-- +DELETE FROM `trinity_string` WHERE `entry` IN (216, 1126); -- cgit v1.2.3