From ecc55c280c69c1f185df8f6365c7945165f0117f Mon Sep 17 00:00:00 2001 From: Teppic1 <32468801+Teppic1@users.noreply.github.com> Date: Sat, 23 Dec 2017 15:31:40 +0000 Subject: Scripts/Deadmines: New script for Edwin VanCleef (#20736) * Scripts/Deadmines: New script for Edwin VanCleef - Blackguards are now summoned properly as part of the encounter - Blackguards will despawn on evade - Fixed scripted actions/speech on health - Removed Blackguards from world DB - Corrected VanCleef's damage --- sql/updates/world/3.3.5/2017_12_23_00_world.sql | 8 ++++++++ 1 file changed, 8 insertions(+) create mode 100644 sql/updates/world/3.3.5/2017_12_23_00_world.sql (limited to 'sql/updates') diff --git a/sql/updates/world/3.3.5/2017_12_23_00_world.sql b/sql/updates/world/3.3.5/2017_12_23_00_world.sql new file mode 100644 index 00000000000..294e320cbca --- /dev/null +++ b/sql/updates/world/3.3.5/2017_12_23_00_world.sql @@ -0,0 +1,8 @@ +-- Edwin VanCleef changes + +-- Remove two spawned Blackguards +DELETE FROM `creature` WHERE `guid` IN (79369, 79370); +-- Adjust VanCleef's template +UPDATE `creature_template` SET `AIName`='', `DamageModifier`='7.5', `ScriptName`='boss_vancleef' WHERE `entry`=639; +-- Delete old SAI script +DELETE FROM `smart_scripts` WHERE `entryorguid`=639 AND `source_type`=0; -- cgit v1.2.3