From b0ea9c589a0c64d6a5699d3dbce47e43fe7ae14b Mon Sep 17 00:00:00 2001
From: Anubisss <none@none>
Date: Tue, 19 May 2009 21:03:43 +0200
Subject: *Merge SD2. *r968: Adjust some scripts to use SetEquipmentSlots()
 *r969: Made a few corrections to EventAI.txt *r970: Added ScriptedAI function
 SetCombatMovement() for future use/development. *r971: Small adjustments to
 escortAI, remove some useless code and always use current WaitTimer if not
 already 0 after return to last known waypoint. *r972: Added support for quest
 1651

--HG--
branch : trunk
---
 sql/world_scripts_full.sql | 1 +
 1 file changed, 1 insertion(+)

(limited to 'sql/world_scripts_full.sql')

diff --git a/sql/world_scripts_full.sql b/sql/world_scripts_full.sql
index 0bd7f59b4b5..f01de2a58e7 100644
--- a/sql/world_scripts_full.sql
+++ b/sql/world_scripts_full.sql
@@ -997,6 +997,7 @@ UPDATE `creature_template` SET `ScriptName`='npc_the_scourge_cauldron' WHERE `en
 
 /* WESTFALL */
 UPDATE `creature_template` SET `ScriptName`='npc_defias_traitor' WHERE `entry`=467;
+UPDATE `creature_template` SET `ScriptName`='npc_daphne_stilwell' WHERE `entry`=6182;
 
 /* WETLANDS */
 
-- 
cgit v1.2.3

