From 0be209c5a04627c037ce1aa98b3107950243fef2 Mon Sep 17 00:00:00 2001 From: Nay Date: Fri, 25 Mar 2011 00:20:24 +0000 Subject: DB/Creatures: All undeads should be immune to fear and horror. Correct position for triggers (most of them should be on air). Closes #8 & #158 --- sql/updates/world/2011_03_25_0_world_creature_template.sql | 2 ++ 1 file changed, 2 insertions(+) create mode 100644 sql/updates/world/2011_03_25_0_world_creature_template.sql (limited to 'sql') diff --git a/sql/updates/world/2011_03_25_0_world_creature_template.sql b/sql/updates/world/2011_03_25_0_world_creature_template.sql new file mode 100644 index 00000000000..75b8c31885f --- /dev/null +++ b/sql/updates/world/2011_03_25_0_world_creature_template.sql @@ -0,0 +1,2 @@ +UPDATE `creature_template` SET `InhabitType`=7 WHERE `flags_extra` & 128; -- Triggers floating +UPDATE `creature_template` SET `mechanic_immune_mask`=`mechanic_immune_mask`|16|8388608 WHERE `type`=6; -- Mobs undeads should be immune to fear and horror -- cgit v1.2.3