From 29ce69b3ad489be67c229aef5aa7f2208a0bd00d Mon Sep 17 00:00:00 2001 From: SnapperRy Date: Tue, 13 Sep 2016 01:43:37 +0200 Subject: DB/Quest: improvements for Test at Sea: - Prevent player from entering combat when using the quest item. - The targeted NPCs should only yell sporadically. (cherry picked from commit 271c16fb60f7c0d3ada5d34e0dfc39eb8b1d2cb1) Rename 2016_09_12_03_world.sql to 2016_09_13_01_world.sql (cherry picked from commit 43968512ce88f0cbe37e23400437a753a84189ce) --- sql/updates/world/master/2017_02_26_16_world_2016_09_13_01_world.sql | 2 ++ 1 file changed, 2 insertions(+) create mode 100644 sql/updates/world/master/2017_02_26_16_world_2016_09_13_01_world.sql (limited to 'sql') diff --git a/sql/updates/world/master/2017_02_26_16_world_2016_09_13_01_world.sql b/sql/updates/world/master/2017_02_26_16_world_2016_09_13_01_world.sql new file mode 100644 index 00000000000..bf9120a1b28 --- /dev/null +++ b/sql/updates/world/master/2017_02_26_16_world_2016_09_13_01_world.sql @@ -0,0 +1,2 @@ +-- +UPDATE `smart_scripts` SET `event_chance`=5 WHERE `entryorguid`=24120 AND `id`=1; -- cgit v1.2.3