From 3bb33e3108c65ba8a1c35b934526562aa542b63b Mon Sep 17 00:00:00 2001 From: Treeston Date: Sun, 7 Jan 2018 19:47:13 +0100 Subject: Core/Map: New Map::ForceRespawn to override objections and force a respawn (equivalent to force = true). Use this to fix various GM commands. Scripts/Valithria: Fix an issue that could get the encounter stuck in an unloaded state. --- sql/updates/world/3.3.5/2018_01_07_03_world.sql | 9 +++++++++ 1 file changed, 9 insertions(+) create mode 100644 sql/updates/world/3.3.5/2018_01_07_03_world.sql (limited to 'sql') diff --git a/sql/updates/world/3.3.5/2018_01_07_03_world.sql b/sql/updates/world/3.3.5/2018_01_07_03_world.sql new file mode 100644 index 00000000000..c9018202fea --- /dev/null +++ b/sql/updates/world/3.3.5/2018_01_07_03_world.sql @@ -0,0 +1,9 @@ +-- +DELETE FROM `linked_respawn` WHERE `guid`=137752 AND `linkedguid`=137752 AND `linkType`=0; +UPDATE `trinity_string` SET `content_default`='NPC currently selected by player: +Name: %s +SpawnID: %u, current GUID low: %u. +Entry: %u. +Faction: %u. +NPC Flags: %u. +DisplayID: %u (Native: %u).' WHERE `entry`=539; -- cgit v1.2.3