From 43c08b176115505b76c027667047f9a5bfcc4e11 Mon Sep 17 00:00:00 2001 From: Keader Date: Thu, 15 Aug 2019 10:46:23 -0300 Subject: Core/Spells: Fixed some issues with Drain Soul Issue 1: Drain soul was always negative, but effect2 need be positive. Issue 2: Drain soul was interrupted if someone in your group die. Caused by negative effects proccing in creature. Issue 3: Since effect2 is positive, it was down-ranking in low level targets and should never happens (fixed before by ariel, transforming everything in negative in 2c8a6fb771a42169a1817149ab0a2a19912ebea7 but it's wrong) #MakeWarlockAfflictionGreatAgain --- sql/updates/world/3.3.5/2019_08_15_00_world.sql | 3 +++ 1 file changed, 3 insertions(+) create mode 100644 sql/updates/world/3.3.5/2019_08_15_00_world.sql (limited to 'sql') diff --git a/sql/updates/world/3.3.5/2019_08_15_00_world.sql b/sql/updates/world/3.3.5/2019_08_15_00_world.sql new file mode 100644 index 00000000000..a15c00b4e93 --- /dev/null +++ b/sql/updates/world/3.3.5/2019_08_15_00_world.sql @@ -0,0 +1,3 @@ +-- Drain Soul +-- Disable Proc of Effect0 and Effect1 +UPDATE `spell_proc` SET `AttributesMask`=`AttributesMask`|48 WHERE `SpellId`=-1120; -- cgit v1.2.3