From 67a1a1d29b76acfcda505fe1a38761a335e93bc5 Mon Sep 17 00:00:00 2001 From: ariel- Date: Sat, 24 Feb 2018 20:57:55 -0300 Subject: Core/GameObject: implemented gameobject_overrides table to change faction and flags values on a per-spawn basis Updates #20957 Closes #20958 (cherry picked from commit 34967e9c32b2c7e871bb93f41609a3b08ad92931) --- .../world/master/2021_07_01_13_world_2018_02_24_06_world.sql | 6 ++++++ 1 file changed, 6 insertions(+) create mode 100644 sql/updates/world/master/2021_07_01_13_world_2018_02_24_06_world.sql (limited to 'sql') diff --git a/sql/updates/world/master/2021_07_01_13_world_2018_02_24_06_world.sql b/sql/updates/world/master/2021_07_01_13_world_2018_02_24_06_world.sql new file mode 100644 index 00000000000..b330e6ec8ed --- /dev/null +++ b/sql/updates/world/master/2021_07_01_13_world_2018_02_24_06_world.sql @@ -0,0 +1,6 @@ +CREATE TABLE IF NOT EXISTS `gameobject_overrides` ( + `spawnId` bigint(20) unsigned NOT NULL DEFAULT '0', + `faction` smallint(5) unsigned NOT NULL DEFAULT '0', + `flags` int(10) unsigned NOT NULL DEFAULT '0', + PRIMARY KEY (`spawnId`) +) ENGINE=MyISAM DEFAULT CHARSET=utf8; -- cgit v1.2.3