From 869ea349879f85f2246921569c3a02807e266479 Mon Sep 17 00:00:00 2001 From: Kandera Date: Thu, 5 Jul 2012 12:59:42 -0400 Subject: Core/Loot: fix the way quest items are handled. so far ive only found 3 quest items that should be able to be masterlooted. added a new flag to item_template.flagsCustom to allow for making a quest item always follow loot rules. a bonus may be the fix of the handlelootmasteropcode crash! --- sql/updates/world/2012_07_05_00_world_item_template.sql | 1 + 1 file changed, 1 insertion(+) create mode 100644 sql/updates/world/2012_07_05_00_world_item_template.sql (limited to 'sql') diff --git a/sql/updates/world/2012_07_05_00_world_item_template.sql b/sql/updates/world/2012_07_05_00_world_item_template.sql new file mode 100644 index 00000000000..be6dc1979c1 --- /dev/null +++ b/sql/updates/world/2012_07_05_00_world_item_template.sql @@ -0,0 +1 @@ +UPDATE `item_template` SET `flagsCustom` = `flagsCustom` | 3 WHERE `entry` IN (50226,50231,50274); -- cgit v1.2.3