From c4fa6a5d54adbb76b5c7fd4a27d2a453149a30c9 Mon Sep 17 00:00:00 2001 From: QAston Date: Wed, 11 Feb 2009 22:59:02 +0100 Subject: *Allow creatures to have up to 8 spells in creature_template. --HG-- branch : trunk --- sql/updates/1327_world.sql | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 sql/updates/1327_world.sql (limited to 'sql') diff --git a/sql/updates/1327_world.sql b/sql/updates/1327_world.sql new file mode 100644 index 00000000000..61ae8ded684 --- /dev/null +++ b/sql/updates/1327_world.sql @@ -0,0 +1,4 @@ +ALTER TABLE `creature_template` ADD COLUMN `spell5` mediumint(8) unsigned NOT NULL default '0' AFTER `spell4`; +ALTER TABLE `creature_template` ADD COLUMN `spell6` mediumint(8) unsigned NOT NULL default '0' AFTER `spell5`; +ALTER TABLE `creature_template` ADD COLUMN `spell7` mediumint(8) unsigned NOT NULL default '0' AFTER `spell6`; +ALTER TABLE `creature_template` ADD COLUMN `spell8` mediumint(8) unsigned NOT NULL default '0' AFTER `spell7`; -- cgit v1.2.3