From e9e3daa30c3ec39acfa23ea1709a11b664c18380 Mon Sep 17 00:00:00 2001 From: Golrag Date: Tue, 3 Nov 2015 11:20:30 +0100 Subject: Core/Object: Use object edges to calculate LoS (cherry picked from commit da6065db00768735e70cd0a81af7f5ec4c2f0414) --- sql/updates/world/master/2017_01_09_04_world_2016_05_26_02_world.sql | 2 ++ 1 file changed, 2 insertions(+) create mode 100644 sql/updates/world/master/2017_01_09_04_world_2016_05_26_02_world.sql (limited to 'sql') diff --git a/sql/updates/world/master/2017_01_09_04_world_2016_05_26_02_world.sql b/sql/updates/world/master/2017_01_09_04_world_2016_05_26_02_world.sql new file mode 100644 index 00000000000..4cacdc73a47 --- /dev/null +++ b/sql/updates/world/master/2017_01_09_04_world_2016_05_26_02_world.sql @@ -0,0 +1,2 @@ +-- Fix bounding radius for 'Ice Tomb' +UPDATE `creature_model_info` SET `BoundingRadius`=7.5, `CombatReach`=6 WHERE `DisplayID`=30890; -- cgit v1.2.3