From ed6c5c922bd9797fee4747fa7420d26853e40cd7 Mon Sep 17 00:00:00 2001 From: offl Date: Sun, 16 Aug 2020 23:38:39 +0300 Subject: DB/Gameobject: Remove gameobjects with negative respawn time from dynamic scaling spawn group (cherry picked from commit 68557e9ca38cd18c160e6192cb6188cbf12c5fd9) --- sql/updates/world/master/2022_02_02_03_world_2020_08_16_05_world.sql | 2 ++ 1 file changed, 2 insertions(+) create mode 100644 sql/updates/world/master/2022_02_02_03_world_2020_08_16_05_world.sql (limited to 'sql') diff --git a/sql/updates/world/master/2022_02_02_03_world_2020_08_16_05_world.sql b/sql/updates/world/master/2022_02_02_03_world_2020_08_16_05_world.sql new file mode 100644 index 00000000000..91b5f5e6a30 --- /dev/null +++ b/sql/updates/world/master/2022_02_02_03_world_2020_08_16_05_world.sql @@ -0,0 +1,2 @@ +-- +DELETE FROM `spawn_group` WHERE `spawnType` = 1 AND `groupId` = 2 AND `spawnId` IN (SELECT `guid` FROM `gameobject` WHERE `spawntimesecs` < 0); -- cgit v1.2.3