From f989c7182c4cc30f1d0ffdc566c7624a5e108a2f Mon Sep 17 00:00:00 2001 From: Vincent-Michael Date: Sun, 5 Oct 2014 01:56:16 +0200 Subject: Core/Misc: Added support for calculate zoneId/areaId for creature / gameoject table at loading (Slow server startup ca.3-4 sec.) --- sql/updates/world/2014_10_05_03_world.sql | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 sql/updates/world/2014_10_05_03_world.sql (limited to 'sql') diff --git a/sql/updates/world/2014_10_05_03_world.sql b/sql/updates/world/2014_10_05_03_world.sql new file mode 100644 index 00000000000..30603214312 --- /dev/null +++ b/sql/updates/world/2014_10_05_03_world.sql @@ -0,0 +1,5 @@ +ALTER TABLE `creature` ADD `zoneId` SMALLINT(5) UNSIGNED NOT NULL DEFAULT '0' COMMENT 'Zone Identifier' AFTER `map`; +ALTER TABLE `creature` ADD `areaId` SMALLINT(5) UNSIGNED NOT NULL DEFAULT '0' COMMENT 'Area Identifier' AFTER `zoneId`; + +ALTER TABLE `gameobject` ADD `zoneId` SMALLINT(5) UNSIGNED NOT NULL DEFAULT '0' COMMENT 'Zone Identifier' AFTER `map`; +ALTER TABLE `gameobject` ADD `areaId` SMALLINT(5) UNSIGNED NOT NULL DEFAULT '0' COMMENT 'Area Identifier' AFTER `zoneId`; -- cgit v1.2.3