From d5beb2bbe97afa0e50df8a2cef49bcac4a607f4a Mon Sep 17 00:00:00 2001 From: KingPin Date: Sun, 2 Nov 2008 16:53:46 -0600 Subject: [svn] *Implement new player conditions CONDITION_NO_AURA, CONDITION_ACTIVE_EVENT * Default behaviour of pets for creatures changed to REACT_DEFENSIVE * Disallowed sending wrapped items as COD * Prevent loading and saving single target auras for pet in same way as already implemented for player * Correctly limit use some flask types to zones. * Fixed extracting common.MPQ under *nix * Many small xleanups and fixes. ** mangos merge rev. TEST REV so be careful of creepy crawly bugs! --HG-- branch : trunk --- src/bindings/scripts/ScriptMgr.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/bindings/scripts/ScriptMgr.cpp') diff --git a/src/bindings/scripts/ScriptMgr.cpp b/src/bindings/scripts/ScriptMgr.cpp index be711d82a7b..64c49f0f1d2 100644 --- a/src/bindings/scripts/ScriptMgr.cpp +++ b/src/bindings/scripts/ScriptMgr.cpp @@ -1838,6 +1838,12 @@ void DoScriptText(int32 textEntry, WorldObject* pSource, Unit* target) //********************************* //*** Functions used internally *** +//Trinity_DLL_EXPORT +//char const* ScriptsVersion() +//{ +// return "Default Trinity scripting library"; +//} + Script* GetScriptByName(std::string Name) { if (Name.empty()) -- cgit v1.2.3