From 63f37b8bd29aaa499063c483f2160708cf40e35e Mon Sep 17 00:00:00 2001 From: w12x Date: Tue, 21 Oct 2008 06:23:46 -0500 Subject: [svn] Change MSVC project files to use multithreaded (debug) dll runtime libraries. Hopefully this will solve the problems with ACE. Original patch by Derex. --HG-- branch : trunk --- src/bindings/scripts/VC71/71ScriptDev2.vcproj | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/bindings/scripts/VC71') diff --git a/src/bindings/scripts/VC71/71ScriptDev2.vcproj b/src/bindings/scripts/VC71/71ScriptDev2.vcproj index 27702cc54db..4f58b3034d0 100644 --- a/src/bindings/scripts/VC71/71ScriptDev2.vcproj +++ b/src/bindings/scripts/VC71/71ScriptDev2.vcproj @@ -24,7 +24,7 @@ PreprocessorDefinitions="WIN32;_DEBUG;MANGOS_DEBUG;_WINDOWS;_USRDLL;SCRIPT" MinimalRebuild="TRUE" BasicRuntimeChecks="3" - RuntimeLibrary="1" + RuntimeLibrary="3" UsePrecompiledHeader="3" PrecompiledHeaderThrough="precompiled.h" WarningLevel="3" @@ -72,7 +72,7 @@ Name="VCCLCompilerTool" AdditionalIncludeDirectories="..\..\..\..\dep\include\;..\..\..\shared\;..\..\..\framework\;..\..\..\game\;..\include\;..\..\..\..\dep\ACE_wrappers" PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SCRIPT" - RuntimeLibrary="0" + RuntimeLibrary="2" EnableEnhancedInstructionSet="1" UsePrecompiledHeader="3" PrecompiledHeaderThrough="precompiled.h" -- cgit v1.2.3