From 08b760e953fb1a1cdb798d47b8e7681d8422345a Mon Sep 17 00:00:00 2001 From: Blaymoira Date: Mon, 23 Feb 2009 16:03:18 +0100 Subject: *Fix a typo in DoZoneInCombat function - by Elron --HG-- branch : trunk --- src/bindings/scripts/include/sc_creature.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/bindings/scripts/include') diff --git a/src/bindings/scripts/include/sc_creature.cpp b/src/bindings/scripts/include/sc_creature.cpp index 3db6ba16515..d9c69156584 100644 --- a/src/bindings/scripts/include/sc_creature.cpp +++ b/src/bindings/scripts/include/sc_creature.cpp @@ -687,7 +687,7 @@ void ScriptedAI::DoZoneInCombat(Unit* pUnit) for(Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { if (Player* i_pl = i->getSource()) - if (!i_pl->isAlive()) + if (i_pl->isAlive()) { pUnit->SetInCombatWith(i_pl); i_pl->SetInCombatWith(pUnit); -- cgit v1.2.3