From 65ec52f7a6f6bb45a35af86ea1c0284bd3297425 Mon Sep 17 00:00:00 2001 From: tartalo Date: Thu, 29 Oct 2009 20:45:19 +0100 Subject: Force SaveToDB() on BossAI::_JustDied(). These way raids should remember instance state if server crashes. --HG-- branch : trunk --- src/bindings/scripts/include/sc_creature.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/bindings/scripts/include') diff --git a/src/bindings/scripts/include/sc_creature.cpp b/src/bindings/scripts/include/sc_creature.cpp index f56c8362c2f..dafdbf811bb 100644 --- a/src/bindings/scripts/include/sc_creature.cpp +++ b/src/bindings/scripts/include/sc_creature.cpp @@ -618,7 +618,10 @@ void BossAI::_JustDied() events.Reset(); summons.DespawnAll(); if(instance) + { instance->SetBossState(bossId, DONE); + instance->SaveToDB(); + } } void BossAI::_EnterCombat() -- cgit v1.2.3