From f303ee08c5888170ad1509b89413af1e2a321f5c Mon Sep 17 00:00:00 2001 From: megamage Date: Sat, 2 May 2009 11:28:11 -0500 Subject: *Update spell selection. --HG-- branch : trunk --- src/bindings/scripts/include/sc_creature.cpp | 46 ++++++++++++++-------------- 1 file changed, 23 insertions(+), 23 deletions(-) (limited to 'src/bindings/scripts/include') diff --git a/src/bindings/scripts/include/sc_creature.cpp b/src/bindings/scripts/include/sc_creature.cpp index a7cc388bbbb..62a6255828f 100644 --- a/src/bindings/scripts/include/sc_creature.cpp +++ b/src/bindings/scripts/include/sc_creature.cpp @@ -572,49 +572,49 @@ void FillSpellSummary() for (int j=0; j<3; j++) { //Spell targets self - if ( TempSpell->EffectImplicitTargetA[j] == TARGET_SELF ) + if ( TempSpell->EffectImplicitTargetA[j] == TARGET_UNIT_CASTER ) SpellSummary[i].Targets |= 1 << (SELECT_TARGET_SELF-1); //Spell targets a single enemy - if ( TempSpell->EffectImplicitTargetA[j] == TARGET_CHAIN_DAMAGE || - TempSpell->EffectImplicitTargetA[j] == TARGET_CURRENT_ENEMY_COORDINATES ) + if ( TempSpell->EffectImplicitTargetA[j] == TARGET_UNIT_TARGET_ENEMY || + TempSpell->EffectImplicitTargetA[j] == TARGET_DST_TARGET_ENEMY ) SpellSummary[i].Targets |= 1 << (SELECT_TARGET_SINGLE_ENEMY-1); //Spell targets AoE at enemy - if ( TempSpell->EffectImplicitTargetA[j] == TARGET_ALL_ENEMY_IN_AREA || - TempSpell->EffectImplicitTargetA[j] == TARGET_ALL_ENEMY_IN_AREA_INSTANT || - TempSpell->EffectImplicitTargetA[j] == TARGET_ALL_AROUND_CASTER || + if ( TempSpell->EffectImplicitTargetA[j] == TARGET_UNIT_AREA_ENEMY_SRC || + TempSpell->EffectImplicitTargetA[j] == TARGET_UNIT_AREA_ENEMY_DST || + TempSpell->EffectImplicitTargetA[j] == TARGET_SRC_CASTER || TempSpell->EffectImplicitTargetA[j] == TARGET_DEST_DYNOBJ_ENEMY ) SpellSummary[i].Targets |= 1 << (SELECT_TARGET_AOE_ENEMY-1); //Spell targets an enemy - if ( TempSpell->EffectImplicitTargetA[j] == TARGET_CHAIN_DAMAGE || - TempSpell->EffectImplicitTargetA[j] == TARGET_CURRENT_ENEMY_COORDINATES || - TempSpell->EffectImplicitTargetA[j] == TARGET_ALL_ENEMY_IN_AREA || - TempSpell->EffectImplicitTargetA[j] == TARGET_ALL_ENEMY_IN_AREA_INSTANT || - TempSpell->EffectImplicitTargetA[j] == TARGET_ALL_AROUND_CASTER || + if ( TempSpell->EffectImplicitTargetA[j] == TARGET_UNIT_TARGET_ENEMY || + TempSpell->EffectImplicitTargetA[j] == TARGET_DST_TARGET_ENEMY || + TempSpell->EffectImplicitTargetA[j] == TARGET_UNIT_AREA_ENEMY_SRC || + TempSpell->EffectImplicitTargetA[j] == TARGET_UNIT_AREA_ENEMY_DST || + TempSpell->EffectImplicitTargetA[j] == TARGET_SRC_CASTER || TempSpell->EffectImplicitTargetA[j] == TARGET_DEST_DYNOBJ_ENEMY ) SpellSummary[i].Targets |= 1 << (SELECT_TARGET_ANY_ENEMY-1); //Spell targets a single friend(or self) - if ( TempSpell->EffectImplicitTargetA[j] == TARGET_SELF || - TempSpell->EffectImplicitTargetA[j] == TARGET_SINGLE_FRIEND || - TempSpell->EffectImplicitTargetA[j] == TARGET_SINGLE_PARTY ) + if ( TempSpell->EffectImplicitTargetA[j] == TARGET_UNIT_CASTER || + TempSpell->EffectImplicitTargetA[j] == TARGET_UNIT_TARGET_ALLY || + TempSpell->EffectImplicitTargetA[j] == TARGET_UNIT_TARGET_PARTY ) SpellSummary[i].Targets |= 1 << (SELECT_TARGET_SINGLE_FRIEND-1); //Spell targets aoe friends - if ( TempSpell->EffectImplicitTargetA[j] == TARGET_ALL_PARTY_AROUND_CASTER || - TempSpell->EffectImplicitTargetA[j] == TARGET_AREAEFFECT_PARTY || - TempSpell->EffectImplicitTargetA[j] == TARGET_ALL_AROUND_CASTER) + if ( TempSpell->EffectImplicitTargetA[j] == TARGET_UNIT_PARTY_CASTER || + TempSpell->EffectImplicitTargetA[j] == TARGET_UNIT_PARTY_TARGET || + TempSpell->EffectImplicitTargetA[j] == TARGET_SRC_CASTER) SpellSummary[i].Targets |= 1 << (SELECT_TARGET_AOE_FRIEND-1); //Spell targets any friend(or self) - if ( TempSpell->EffectImplicitTargetA[j] == TARGET_SELF || - TempSpell->EffectImplicitTargetA[j] == TARGET_SINGLE_FRIEND || - TempSpell->EffectImplicitTargetA[j] == TARGET_SINGLE_PARTY || - TempSpell->EffectImplicitTargetA[j] == TARGET_ALL_PARTY_AROUND_CASTER || - TempSpell->EffectImplicitTargetA[j] == TARGET_AREAEFFECT_PARTY || - TempSpell->EffectImplicitTargetA[j] == TARGET_ALL_AROUND_CASTER) + if ( TempSpell->EffectImplicitTargetA[j] == TARGET_UNIT_CASTER || + TempSpell->EffectImplicitTargetA[j] == TARGET_UNIT_TARGET_ALLY || + TempSpell->EffectImplicitTargetA[j] == TARGET_UNIT_TARGET_PARTY || + TempSpell->EffectImplicitTargetA[j] == TARGET_UNIT_PARTY_CASTER || + TempSpell->EffectImplicitTargetA[j] == TARGET_UNIT_PARTY_TARGET || + TempSpell->EffectImplicitTargetA[j] == TARGET_SRC_CASTER) SpellSummary[i].Targets |= 1 << (SELECT_TARGET_ANY_FRIEND-1); //Make sure that this spell includes a damage effect -- cgit v1.2.3