From a8feadf34c033b75fbaceeb8356a4a8fa315191c Mon Sep 17 00:00:00 2001 From: Blaymoira Date: Sat, 3 Jan 2009 12:42:23 +0100 Subject: *Fix a typo in DoTeleportAll function - by Iskander --HG-- branch : trunk --- src/bindings/scripts/include/sc_creature.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/bindings/scripts/include') diff --git a/src/bindings/scripts/include/sc_creature.cpp b/src/bindings/scripts/include/sc_creature.cpp index d46d5b68716..b54f91a113d 100644 --- a/src/bindings/scripts/include/sc_creature.cpp +++ b/src/bindings/scripts/include/sc_creature.cpp @@ -736,7 +736,7 @@ void ScriptedAI::DoTeleportAll(float x, float y, float z, float o) Map::PlayerList const &PlayerList = map->GetPlayers(); for(Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) if (Player* i_pl = i->getSource()) - if (!i_pl->isAlive()) + if (i_pl->isAlive()) i_pl->TeleportTo(m_creature->GetMapId(), x, y, z, o, TELE_TO_NOT_LEAVE_COMBAT); } -- cgit v1.2.3