From c72bf6e8c40e5b826c5d2d79bd19fae6386919e7 Mon Sep 17 00:00:00 2001 From: megamage Date: Thu, 27 Nov 2008 15:19:06 -0600 Subject: *Fix the bug that gouge/scatter shot interrupt self. *Fix the bug that spams setspeed errors. *Clean up scripts to delete all lines which may cause crash by removing stealth aura. --HG-- branch : trunk --- src/bindings/scripts/include/sc_creature.cpp | 4 ++-- src/bindings/scripts/include/sc_creature.h | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) (limited to 'src/bindings/scripts/include') diff --git a/src/bindings/scripts/include/sc_creature.cpp b/src/bindings/scripts/include/sc_creature.cpp index 415ab7f9185..6061c15ec1b 100644 --- a/src/bindings/scripts/include/sc_creature.cpp +++ b/src/bindings/scripts/include/sc_creature.cpp @@ -799,7 +799,7 @@ std::list ScriptedAI::DoFindFriendlyMissingBuff(float range, uint32 s return pList; } -void Scripted_NoMovementAI::MoveInLineOfSight(Unit *who) +/*void Scripted_NoMovementAI::MoveInLineOfSight(Unit *who) { if( !m_creature->getVictim() && m_creature->canAttack(who) && ( m_creature->IsHostileTo( who )) && who->isInAccessiblePlaceFor(m_creature) ) { @@ -813,7 +813,7 @@ void Scripted_NoMovementAI::MoveInLineOfSight(Unit *who) AttackStart(who); } } -} +}*/ void Scripted_NoMovementAI::AttackStart(Unit* who) { diff --git a/src/bindings/scripts/include/sc_creature.h b/src/bindings/scripts/include/sc_creature.h index c1d7f06f029..01f5df473c1 100644 --- a/src/bindings/scripts/include/sc_creature.h +++ b/src/bindings/scripts/include/sc_creature.h @@ -177,7 +177,7 @@ struct TRINITY_DLL_DECL Scripted_NoMovementAI : public ScriptedAI Scripted_NoMovementAI(Creature* creature) : ScriptedAI(creature) {} //Called if IsVisible(Unit *who) is true at each *who move - void MoveInLineOfSight(Unit *); + //void MoveInLineOfSight(Unit *); //Called at each attack of m_creature by any victim void AttackStart(Unit *); -- cgit v1.2.3