From d64436a5e4f14d90e47cbc558b8ef1c516987739 Mon Sep 17 00:00:00 2001 From: Muhaha Date: Sun, 22 Mar 2009 23:11:55 +0100 Subject: * Merged ScriptDev2 928 --HG-- branch : trunk --- src/bindings/scripts/include/sc_creature.h | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'src/bindings/scripts/include') diff --git a/src/bindings/scripts/include/sc_creature.h b/src/bindings/scripts/include/sc_creature.h index d6ea69bf457..364296597dc 100644 --- a/src/bindings/scripts/include/sc_creature.h +++ b/src/bindings/scripts/include/sc_creature.h @@ -31,6 +31,16 @@ Unit* FindCreature(uint32 entry, float range, Unit* Finder); //Get a single gameobject of given entry GameObject* FindGameObject(uint32 entry, float range, Unit* Finder); +struct PointMovement +{ + uint32 m_uiCreatureEntry; + uint32 m_uiPointId; + float m_fX; + float m_fY; + float m_fZ; + uint32 m_uiWaitTime; +}; + struct TRINITY_DLL_DECL ScriptedAI : public CreatureAI { ScriptedAI(Creature* creature) : CreatureAI(creature), m_creature(creature), InCombat(false), IsFleeing(false) {} -- cgit v1.2.3