From f5998611c33670b9f77b4ca5382203c48f4ca63e Mon Sep 17 00:00:00 2001 From: XTZGZoReX Date: Wed, 13 Jan 2010 18:24:23 +0100 Subject: Backed out changeset: 52e769d95f14 --HG-- branch : trunk --- src/bindings/scripts/scripts/world/npcs_special.cpp | 11 ++--------- 1 file changed, 2 insertions(+), 9 deletions(-) (limited to 'src/bindings/scripts') diff --git a/src/bindings/scripts/scripts/world/npcs_special.cpp b/src/bindings/scripts/scripts/world/npcs_special.cpp index 7908e2989f1..375848da9e8 100644 --- a/src/bindings/scripts/scripts/world/npcs_special.cpp +++ b/src/bindings/scripts/scripts/world/npcs_special.cpp @@ -1556,7 +1556,7 @@ CreatureAI* GetAI_npc_winter_reveler(Creature* pCreature) #define SPELL_DEADLY_POISON 34655 //Venomous Snake #define SPELL_CRIPPLING_POISON 3409 //Viper -#define VENOMOUS_SNAKE_TIMER 1200 +#define VENOMOUS_SNAKE_TIMER 1500 #define VIPER_TIMER 3000 #define C_VIPER 19921 @@ -1585,13 +1585,6 @@ struct TRINITY_DLL_DECL npc_snake_trap_serpentsAI : public ScriptedAI else IsViper = false; - //We have to reload the states from db for summoned guardians - CreatureBaseStats const* stats = CreatureBaseStats::GetBaseStats(m_creature->getLevel(), Info->unit_class); - m_creature->SetMaxHealth(stats->GenerateHealth(Info)); - m_creature->SetHealth(stats->GenerateMana(Info)); - m_creature->SetStatFloatValue(UNIT_FIELD_MINDAMAGE, Info->mindmg); - m_creature->SetStatFloatValue(UNIT_FIELD_MAXDAMAGE, Info->maxdmg); - //Add delta to make them not all hit the same time uint32 delta = (rand() % 7) * 100; m_creature->SetStatFloatValue(UNIT_FIELD_BASEATTACKTIME, Info->baseattacktime + delta); @@ -1657,7 +1650,7 @@ struct TRINITY_DLL_DECL npc_snake_trap_serpentsAI : public ScriptedAI } else //Venomous Snake { - if (urand(0,9) < 8) //80% chance to cast + if (urand(0,2) == 0) //33% chance to cast DoCast(m_creature->getVictim(), SPELL_DEADLY_POISON); SpellTimer = VENOMOUS_SNAKE_TIMER + (rand() %5)*100; } -- cgit v1.2.3