From 66f60f4c6e8e0354fb1a5f93e00b96ef34de11b2 Mon Sep 17 00:00:00 2001 From: Anubisss Date: Sun, 12 Apr 2009 01:09:25 +0200 Subject: *Fix a typo in Gruul's door handling. Thanks Kudlaty. --HG-- branch : trunk --- .../scripts/scripts/zone/gruuls_lair/instance_gruuls_lair.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/bindings/scripts') diff --git a/src/bindings/scripts/scripts/zone/gruuls_lair/instance_gruuls_lair.cpp b/src/bindings/scripts/scripts/zone/gruuls_lair/instance_gruuls_lair.cpp index 61997f07e8b..5c026ab1860 100644 --- a/src/bindings/scripts/scripts/zone/gruuls_lair/instance_gruuls_lair.cpp +++ b/src/bindings/scripts/scripts/zone/gruuls_lair/instance_gruuls_lair.cpp @@ -125,8 +125,8 @@ struct TRINITY_DLL_DECL instance_gruuls_lair : public ScriptedInstance if(data == DONE) HandleGameObject(MaulgarDoor, true); Encounters[0] = data; break; case DATA_GRUULEVENT: - if(data == IN_PROGRESS) HandleGameObject(GruulDoor, true); - else HandleGameObject(GruulDoor, false); + if(data == IN_PROGRESS) HandleGameObject(GruulDoor, false); + else HandleGameObject(GruulDoor, true); Encounters[1] = data; break; } -- cgit v1.2.3