From 6e6e64cf67477e14dfcb590704d00a08f15a4611 Mon Sep 17 00:00:00 2001 From: Blaymoira Date: Wed, 28 Jan 2009 14:53:51 +0100 Subject: *Fixed 34700 *Set random target select for summoned creatures in Laj - by Iskander --HG-- branch : trunk --- .../scripts/scripts/zone/tempest_keep/botanica/boss_laj.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/bindings/scripts') diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_laj.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_laj.cpp index 87fe0f92641..c7e138e0918 100644 --- a/src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_laj.cpp +++ b/src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_laj.cpp @@ -144,6 +144,12 @@ struct TRINITY_DLL_DECL boss_lajAI : public ScriptedAI { } + void JustSummoned(Creature *summon) + { + if(summon && m_creature->getVictim()) + summon->AI()->AttackStart(SelectUnit(SELECT_TARGET_RANDOM, 0)); + } + void UpdateAI(const uint32 diff) { if( !m_creature->SelectHostilTarget() || !m_creature->getVictim() ) -- cgit v1.2.3