From 814f66db9125b0c91a57833c3abc2426eb2ca1c4 Mon Sep 17 00:00:00 2001 From: QAston Date: Mon, 13 Jul 2009 23:36:38 +0200 Subject: *Fix Defensive Tactics. *Correctly delete gameobject in BT_Najentus script. --HG-- branch : trunk --- .../scripts/scripts/zone/black_temple/boss_warlord_najentus.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/bindings/scripts') diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_warlord_najentus.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_warlord_najentus.cpp index f70b82c0e3c..8b185318b8a 100644 --- a/src/bindings/scripts/scripts/zone/black_temple/boss_warlord_najentus.cpp +++ b/src/bindings/scripts/scripts/zone/black_temple/boss_warlord_najentus.cpp @@ -201,6 +201,9 @@ bool GOHello_go_najentus_spine(Player *player, GameObject* _GO) { player->CastSpell(player, SPELL_CREATE_NAJENTUS_SPINE, true); _GO->SetLootState(GO_NOT_READY); + if (_GO->GetOwnerGUID()) + if (Unit * owner = _GO->GetOwner()) + owner->RemoveGameObject(_GO, false); _GO->Delete(); } return true; -- cgit v1.2.3