From 86003a4039ac6e0f742f644f5100fc7a1c6f3da4 Mon Sep 17 00:00:00 2001 From: Rat Date: Sat, 19 Dec 2009 17:08:30 +0100 Subject: *Janalai(zul'aman) hatchers should not run *fixed "one egg hatching" bug --HG-- branch : trunk --- src/bindings/scripts/scripts/eastern_kingdoms/zulaman/boss_janalai.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/bindings/scripts') diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/zulaman/boss_janalai.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/zulaman/boss_janalai.cpp index 2757a62abf5..3f8d6cb5a99 100644 --- a/src/bindings/scripts/scripts/eastern_kingdoms/zulaman/boss_janalai.cpp +++ b/src/bindings/scripts/scripts/eastern_kingdoms/zulaman/boss_janalai.cpp @@ -481,6 +481,7 @@ struct TRINITY_DLL_DECL mob_amanishi_hatcherAI : public ScriptedAI void Reset() { + me->AddUnitMovementFlag(MOVEMENTFLAG_WALK_MODE); side =(m_creature->GetPositionY() < 1150); waypoint = 0; isHatching = false; @@ -519,7 +520,7 @@ struct TRINITY_DLL_DECL mob_amanishi_hatcherAI : public ScriptedAI num--; } - return num != 0; // if num == 0, no more templist + return num == 0; // if num == 0, no more templist } void EnterCombat(Unit* who) {} -- cgit v1.2.3